Thursday, September 21, 2017

An SPX Interview with French Cartoonist Alex Alice

Alex Alice at Takoma Public Library, photo by Bruce Guthrie

by Mike Rhode

I was walking around at SPX when ace photographer Bruce Guthrie introduced me to a French cartoonist he had met previously at the Takoma Park Library. I wasn’t familiar with Alex Alice’s work, but I was quickly impressed by his new book and asked if we could do an interview.

Amazon says, “Alex Alice is a French graphic novelist, working in France and sometimes the U.S. His works have been translated into more than fifteen languages. Born in 1974, he grew up in the south of France and had the chance to travel around Europe, where he developed a lifelong passion for the ruins and castles of the medieval and romantic ages. This experience influenced his art, from the grim setting of his esoteric thriller The Third Testament (co-written with Xavier Dorison and published by Titan Comics) to the primeval, mythic world found in Siegfried, an operatic re-telling of the northern saga of the great dragon slayer (published by Boom Entertainment). In Castle in the Stars, he draws on Jules Verne and nineteenth-century romanticism to create a watercolor world of adventure and wonder to enchant adults and younger readers alike.

Alice’s new series is described as “In search of the mysterious element known as aether, Claire Dulac flew her hot air balloon toward the edge of our stratosphere—and never returned. Her husband, genius engineer Archibald Dulac, is certain that she is forever lost. Her son, Seraphin, still holds out hope. One year after her disappearance, Seraphin and his father are delivered a tantalizing clue: a letter from an unknown sender who claims to have Claire’s lost logbook. The letter summons them to a Bavarian castle, where an ambitious young king dreams of flying the skies in a ship powered by aether. But within the castle walls, danger lurks—there are those who would stop at nothing to conquer the stars.”

Mike Rhode: [After two other series, now] you are the author of Castle in the Stars: The Space Race of 1869. How many books are there in the series? Four?

Alex Alice: Probably more than that. This first story concludes in book 2. The universe of the story is so interesting to me that I keep having new ideas. The idea is that there is space travel in the nineteenth century, so I ask, ‘What if we had come up with a way to travel through space in 1869 instead of 1969?” and this opens up a whole world of adventure and possibilities. Space isn’t the way we know it today; it’s the way scientists imagined it at the time.

MR: Are you more influenced by 19th century authors such as Jules Verne or by 21st century steam punk? Or both?

AA: I would say I’m a fundamentalist steam punk writer so I go back to the roots. It’s Jules Verne and actual scientific hypotheses of this particular time period. It’s hard core steam punk, or hard steam punk, or… I’m trying to be as science-based as I can, perfectly realizing that this is a fantasy. I’m trying to be as close as I can to what people of the 19th century would have found believable.

MR: It’s Newtonian physics, instead of Einsteinian physics, and you can propel yourself through the space because there’s something to push against?

AA: Yes, and use as fuel.

MR: How many books in the series are out already?

AA: Book three just came out. My publisher in France is a fairly new publishing house Rue de Sèvres, which is an imprint of L'École des loisirs. They are a very respectable children’s book publisher that started a graphic novel imprint. This is very exciting for me because this is not a book for kids, it is a book that is also for kids, and I’m very glad to work with this publisher who has an ability to reach a younger audience.

MR: The same is true for your American publisher First Second…

AA: Is it? I was hopeful for that, because that’s what they told me [laughing].

MR: Let’s talk about technique… you occasionally build models for some of the spaceships?

AA: Yes, again, in the idea to have something as believable as I can. I was fascinated by this idea setting the story in a world where it’s not just alternate history, it’s an alternate cosmos. It’s not consistent with what we know about space and science now. My challenge was to say, “This is not believable for modern audiences so how am I going to pull the reader into my story?” My idea was that I didn’t care if it wasn’t true, [rather] it was something people could have believed at some point. 

The important thing for me is as I’m writing it, I believe it. I am not a scientist, and I’m perfectly aware that aether doesn’t exist. I believe in my story as I’m writing it, and it’s easy for me; to be perfectly honest, the vision of Venus that people had at the time … we could see from the telescope that it was covered in clouds, which is true; we could see it was closer to the sun so it must have been very hot ,which is true; so they thought, it’s hot, it’s cloudy, there must be a lot of water so there must be huge jungles down there. Because they thought that planets had appeared in the order of their distance from the sun, they thought Venus was younger than earth so life must not have reached the same development and be stuck in an earlier era. So they genuinely thought Venus was a jungle world filled with dinosaurs, and this sounds like a pulpy sci-fi world of Edgar Rice Burroughs, but it is the actual science hypothesis of the time. This is fascinating to me, and very poetic. I find this hypothesis easier to envision, and too imagine, and frankly easier to believe in than the actual reality of Venus which is a hell world with incredible pressure and acid rains [laughs]. 

I found it was quite easy to believe in this world as I was writing it. To help me believe in it, I had a model made of the main machine that will allow the characters to travel to the stars. I even had an aether suits made life-sized of leather and wood. I had to talk with model makers and costume makers, and having their input of how they would do it and what would work. This world is 100% believable for me and I’m comfortable writing this story.

MR: How has the reception been for it in France?

AA: I was very happy with it. I was hoping to make a book that would appeal to adults and children alike, in the tradition of Tintin, that was marketed as for ‘children between 7 and 77.’ That was a  catchline for Tintin in France. That was my goal and I was very happy to see families to come signings, and say, “This is the only bandes dessinee that I read, that my children read as well.” And vice-versa.
MR: So what brings you to the Washington area?

AA: My American publisher, First Second, thought it would be great for me to come to SPX which I’ve never been to before. I’m much more comfortable here than I was when I visited Comic-Con in New York a number of years ago. First of all, I’m not a huge superhero fan, and secondly, it was strange for me to talk to artists who work on someone else’s character which is not at all in the French tradition. Whereas here, I feel like everyone is doing their own story, and I find much more common ground, even if their stories or their visual styles are completely different from mine. I feel I have maybe something in common with a lot of the artists here.

MR: So how do you do your art? Is it drawn in pencil, and then inked, and then water-colored? Or digitally colored?

AA: It’s all done in the real world. I try to do everything on the same page – the pencilling, the letters, the color… because I really like to have the original artwork in front of me, looking as it will in the final page.

MR: Ah, a classicist.

AA: Yes, part of it is the pleasure of having the actual page in front of me; part of it is laziness [laughs] because I like to be able to judge the exact amount of details I will have to put in.

MR: That makes perfect sense to me. There’s a political cartoonist here at SPX named Matt Wuerker who still watercolors his cartoons every day by hand because it’s faster. And he knows what he’s getting.

AA: And it’s faster. People don’t realize that. The computer will not save you time. For most things…

MR: So it was watercolors that you use, and not colored pencil?

AA: It is actually at little watercolor and a lot of calligraphy’s colored inks that are permanent.

MR: You water those down a little bit to get the wash effect?

AA: Yes.

MR: Did you pitch the book to your publisher, and then get an advance to do it?

AA: Yes.

MR: Because traditionally in France in the golden days, and I think this is mostly gone now, but Tintin would be one page per week in the newspaper, and then be collected in an album.

AA: Right, and the artist would have a salary. The salary is entirely gone, but we do get an advance in France, when you sign with a major publisher.

MR: You have the complete original art at the end of a book. Do you sell it? Is that another revenue stream for you?

AA: Potentially yes. [laughs] But I haven’t sold pages in a while especially because I wanted to set up an exhibition, which we did at Angouleme which is the biggest festival in the south of France. This year at Angouleme we had the means to do a big show, with even more props and models and sounds and a moon and a lot of costumes of the time period… we made the world pop out of the page. I wanted to keep my art for that. I will be doing a commercial show in New York next year.

MR: You mentioned ‘the world’… I just bought your book and I haven’t read it yet. Is this book about going to Venus?

AA: In book one, Seraphin is talking about Venus in the beginning, but the story is actually him and his father trying to follow the footsteps of his mother who disappears in the first scene in a balloon flight. Her logbook is found by someone who sends a letter to Seraphin and his father and gives them a rendezvous in Bavaria. We don’t know who this character is, or what he wants, but when they get there, we find out that it is the King of Bavaria, King Ludwig II, and he is planning on space exploration.

MR: Is he still building a big castle?

AA: Actually, it is only the historical approximation that I made consciously. I might have made several mistakes, but he has already built his Neuschwanstein castle at this point, because I really wanted to draw this castle and I wanted to set the story just before the Franco-Prussian War of 1870.

MR: So you are using real historical characters and following real historical events?

AA: I am. I made a point of having the story begin the real world as much as I could.

MR: Where are you finding your background information from? In America we had Popular Science, and Popular Mechanix and even Scientific American. Are you using the French equivalent of those?

AA: Yes, I guess. I’m especially using Camille Flammarion who wrote a popular astronomy in the latter half of the 18th century. It was very popular at the time, and these sort of popular science texts were quite an influence.

MR: In America they have a lot of magazine covers of the giant airplanes, and the future was going to be great…

AA: Or terrifying, depending on the cover.

MR: Looking at the cover of your book, are you influenced by Miyazaki?

AA: The answer is definitely yes, but my primary influences are the reading of Jules Verne and the travels I did through Europe as a kid. There’s a lot of things here that I’m using that Miyazaki was also using. That being said, I adore Miyazaki’s work, and his influence with this type of story is impossible to escape so I embraced it. The title of the book, and one of my characters, are influenced by a Miyazaki character from Future Boy Conan. There’s also a wonderful film that’s maybe lesser-known called The Castle of Cagliostro. It’s a masterpiece. It’s one of the best adventure films ever made. It’s incredibly fun, and touching, and full of wonder... one of the greatest. One of the scenes from Castle in the Stars that I was really happy with, where I had a wonderful idea and did the scene and did the book, and the book was printed, and I showed Castle of Cagliostro to my son and realized I had stolen the whole scene! [laughs] As it happens.

MR: Are you going anywhere else in the States?

AA: Yes, it’s a short but intense tour with the Brooklyn Book Festival tomorrow and then the Boston area for libraries and schools.

PR: Baltimore Comic-Con 2017 Kicks Off Tomorrow!

I've taken the day off and I'll be there.








Baltimore Comic-Con 2017 Kicks Off Tomorrow!

BALTIMORE, MARYLAND - September 21, 2017 - The 18th Annual Baltimore Comic-Con kicks-off tomorrow afternoon, Friday, September 22, 2017 at the Baltimore Convention Center! The show floor will open at 1:00 pm (12:30 pm for VIP Ticket holders), but box offices will be open as early as 8:00 am.
Here are a few last-minute reminders for attendees:
  • We are in the Pratt and Howard Street Lobby this year (which is the same entrance as last year).
  • Online ticket sales end Thursday afternoon.
  • Be sure to arrive early, as lines to enter when the show floor opens will begin to form early.
  • All attendees need to bring their receipt from their online ticket purchase or their physical tickets and a photo ID, and follow directions of staff members to guide them to the proper lines where their receipts will be scanned and collected, and wristbands issued.
  • Those who purchased the VIP Packages should go the VIP booth near WILL CALL to attain their packages.
  • We have celebrity photo ops and tickets for media guests. You can meet and greet your celebrity guests in the Guest Autographs and Photos Area.
  • The Frank Miller panel will be Friday at 3:30pm in Room 339-342. To purchase Frank Miller autographs and/or fan packages, go to the tickets page.
  • The Lynda Carter concert begins at 7:30pm. Doors open at approximately 6:30pm (concert ticket is required).
  • The 8th Annual Costume Contest, sponsored by SuperHeroStuff.com, will be held on Saturday, September 23, 2017 at 3:00 pm for adults (professional and amateur), and Sunday, September 24, 2017 at 2:30 pm for children. Registration will begin as soon as the show opens at 10:00 am and lasts until 1:00 pm each respective contest day. Contest Registration forms will be handed out at the Costume Contest Booth located in the lower Pratt Street lobby for all patrons interested in entering the costume contest. Over-18 registration will cost $10 for professionals and $5 for craftsmen and amateurs. Under-18 registration will be free.
  • There will be ATMs available throughout the show for your convenience.
  • Maps for the show are now posted.
  • To ensure everyone has a safe and fun weekend, please familiarize yourself with the Baltimore Comic-Con Harassment Policy and Weapons Policy.
  • Bring your comfortable shoes and stay hydrated.
  • Be sure to follow us on Twitter, Instagram, and Facebook for all the latest updates and announcements throughout the show.
Unfortunately, the following previously-announced guests will not be joining us this year. Dave Bullock, Howard Chaykin, Gerry Conway, Vito Delsante, Bob Fujitani, Jose Luis Garcia-Lopez, Cully Hamner, David Marquez, Ron Marz, Mike McKone, Mike Mignola, Denny O'Neil, George Perez, Tom Raney, John Totleben, Ethan Van Sciver, and Bill Willingham. We hope to see them in the future!
Save the Date! Baltimore Comic-Con 2018!
That's right! Mark your calendars now for the Baltimore Comic-Con's 18th Anniversary Show, which will take place the weekend of September 28-30, 2018 at the Baltimore Convention Center. You definitely won't want to miss it! We'll see YOU in Baltimore!

TICKETS

General Admission and VIP Package tickets for Weekend, Friday, Saturday, and Sunday, as well as the Ringo Awards, are now on sale! Visit www.baltimorecomiccon.com/tickets/ for more information and to purchase your advanced tickets now, and as always, kids 10 and under get into the show free with a paid adult General Admission!

 

HOTEL ACCOMMODATIONS

While they are available, be sure to take advantage of discount rate arrangements we have made with hotels near the Baltimore Convention Center. For all the details, see:

http://baltimorecomiccon.com/about/hotels/

 

GUARANTEED PARKING

To make parking easy and stress-free, we have partnered with Parking Panda, the nationwide leader in online parking reservations, to allow attendees driving to the show to purchase guaranteed parking near the Baltimore Comic-Con. Click here to book your guaranteed parking spot, or if you need help or have questions, call 800-232-6415.

 

In addition to on-site CGC grading, this year's confirmed guests for the show include: Joel Adams (Bucky O'Hare Graphic Novel Coloring Book), Neal Adams (Harley's Little Black Book), Zeea Adams (Neal Adams Monsters), Scott Ethan Ambruson (Azteca: Ciudad Paradiso), John Anderson (The Infinites), Kaare Andrews (Renato Jones: The One%), Jeremy Bastian (Cursed Pirate Girl), Marty Baumann (Toybox Time Machine: A Catalog of the Coolest Toys Never Made), Carolyn Belefski (Curls), Lee Bermejo (Batman: Noel), Christy Blanch (The Damnation of Charlie Wormwood), Reilly Brown (Slapstick), Harold Buckholz (Wild Lion), Mark Buckingham (Everafter: From the Pages of Fables), Greg Burnham (Tuskegee Heirs), Buzz (Superman: The Coming of the Supermen), Jim Calafiore (Surviving Megalopolis), Chris Campana (The Rhode Warrior), Nick Capetanakis (Starring Sonya Devereaux), Joe Carabeo (District Comics), Richard Case (King: Jungle Jim), Christa Cassano (Ghetto Clown), Elias Chatzoudis (Peepland), S.A. Check (Casper the Friendly Ghost), Frank Cho (Skybourne), Amy Chu (KISS), Matthew Clark (Wonder Woman), Steve Conley (The Middle Age), Amanda Conner (Harley Quinn), Paris Cullins (Blue Devil), Kristina Deak-Linsner (Dawn/Vampirella), J. Robert and Elinda Deans (Crass Fed), Jose Delbo (Spongebob Comics), Todd Dezago (The Perhapanauts), Dan DiDio (DC Comics), Mark dos Santos (Imperial), Charles C. Dowd (A to Z Guide to Jobs for Girls), Emily Drouin (Eplis), Joshua Dysart (Imperium, courtesy of Hero Initiative), Joe Eisma (Morning Glories), Tod Emko and Piggy (A Piggy's Tale), Mark Evanier (Groo: Play of the Gods), G. D. Falksen (The Ouroboros Cycle), Tim Fielder (Matty's Rocket), Gary Fields (The Ren & Stimpy Show), David Finch (Batman), Meredith Finch (Catwoman: Election Night), Chris Flick (Capes & Babes), Ramona Fradon (Convergence: Plastic Man and the Freedom Fighters), Franco (Tiny Titans), John Gallagher (Underdog), Shannon Gallant (GI Joe), Jose Luis Garcia-Lopez (Sensation Comics Featuring Wonder Woman), Mike Gold (The Pilgrim), Michael Golden (Doctor Strange), Jason Gounger (Legio Ex Mortis), Daniel Govar (A Year of Marvels: The Uncanny), Jimmy Gownley (Amelia Rules!), John Green (Hippopotamister), Dawn Griffin (Zorphbert & Fred), Brian Haberlin (Faster Than Light), Scott Hanna (Wonder Woman), Dean Haspiel (The Red Hook), Glenn Hauman (The Whisper Campaign), Marc Hempel (Sandman), Phil Hester (Mother Panic), Greg Horn (Grimm Fairy Tales), Ken Hunt (Talon), Laura Innes (The Dreamer), Chris Ivy (The Wonder Woman 100 Project), Klaus Janson (Dark Knight III: The Master Race, Friday only), Brian Joines (Bill & Ted Go to Hell), Arvell M. Jones (Marvel Premiere), JG Jones (Batwoman), Justin Jordan (Planet of the Apes/Green Lantern), Kata Kane (Altar Girls), Chris Kemple (Red Vengeance), Kazu Kibuishi (Harry Potter covers), Matt Kindt (Ninjak), Sharlene Kindt (Dept. H), Tom King (Batman), Barry Kitson (Avengers), Todd Klein (Starstruck), Tony Kordos (Batman and Robin Eternal), Chris Kotsakis (Sir Arthur), Evelyn Kriete (Weird Tales), James Kuhoric (Underdog), Alisa Kwitney (Convergence Batgirl), David Landis (Papercuttables), Greg LaRocque (Stargate Atlantis: Hearts and Minds), Hope Larson (Batgirl), Ken Lashley (X-Men Gold), Jay Leisten (Secret Empire), Mike Lilly (Red Agent), Joe Linsner (Harley Quinn), Todd Livingston (Starring Sonya Devereaux), Mike Lopez (Life's a Beach), Nate Lovett (Actionverse featuring Midnight Tiger), Barry Lyga (The Flash: Hocus Pocus), Andrew MacLean (Headlopper), Elliot S! Maggin (Superman, courtesy of Hero Initiative), Mike Maihack (Cleopatra in Space), Mike Manley (Judge Parker), Chris Mariano (Claire Lost Her Bear at the World's Fair), Mark Mariano (Claire Lost Her Bear at the World's Fair), Billy Martin (X-Men Gold), Laura Martin (Wonder Woman), Alitha Martinez (Black Panther: World of Wakanda), Mauricet (Dastardly & Muttley), Darryl "DMC" McDaniels (DMC), Ed McGuinness (Spider-Man/Deadpool), Carla Speed McNeil (Finder), Steve McNiven (Secret Empire), Pop Mhan (Injustice: Ground Zero), Frank Miller (Sin City, Friday only), Chris Miskiewicz (Love is Love), Terry Moore (Motor Girl), Mark Morales (Deathstroke), Tony Moy (The X-Files: Season 10), Dustin Nguyen (Descender, Saturday and Sunday only), Jamar Nicholas (Leon, Protector of the Playground), Melody Often (Amazing Forest), Denny O'Neil (Green Lantern/Green Arrow, courtesy of Hero Initiative), Ryan Onorato (Pizza Tree), Jerry Ordway (Superman), Steve Orlando (Justice League of America), Greg Pak (The Totally Awesome Hulk), Tom Palmer (DC/Looney Tunes 100-Page Super Spectacular), Jimmy Palmiotti (Harley Quinn), Dan Parent (Your Pal Archie), Jeff Parker (Future Quest), Paul Pelletier (Cyborg), Andrew Pepoy (Archie), David Petersen (Mouse Guard), Brandon Peterson (Revolution), Khoi Pham (Teen Titans, courtesy of Hero Initiative), Keith Pollard (Fantastic Four, courtesy of Hero Initiative), Lyle Pollard (Scarlet Huntress), Carl Potts (The Punisher War Journal, Saturday and Sunday only), Mark Poulton (A Cat Named Haiku), Kyle Puttkammer (Hero Cats), Mark Redfield (Hunted), Afua Richardson (Black Panther), Rafer Roberts (Rai: The History of the Valiant Universe), Don Rosa (Donald Duck), Craig Rousseau (The Perhapanauts), Stephane Roux (Big Trouble in Little China: Old Man Jack), Andy Runton (Owly), Julie Fujii Sakai (Peanuts: A Tribute to Charles M. Schulz), Stan Sakai (Usagi Yojimbo), Stuart Sayger (Krampus: Shadow of Saint Nicholas), Greg Schigiel (Pix), Bart Sears (Dread Gods), Brian Shearer (GI Joe), Jeff Shultz (Archie), Mimi Simon (Judge Parker), Louise Simonson (Faith), Walter Simonson (Ragnarok), Matt Slay (Equilibrium), Andy Smith (Earth 2), Brian Smith (Spongebob Comics), Snailords (Snailogy), John K. Snyder III (Suicide Squad), Charles Soule (Astonishing X-Men), Mark Sparacio (Sheena, Queen of the Jungle), Val Staples (Tellos), Joe Staton (Dick Tracy), Brian Stelfreeze (Black Panther), Karl Story (Black Panther), Rob Stull (Executive Assistant: Orchid), Jay Taylor (Cold Harvest: Operation Brainwave), John Timms (Harley Quinn), Peter Tomasi (Superman), John Totleben (Convergence: Swamp Thing), Tim Truman (Convergence: Hawkman), David Trustman (Godslap), Sarah Trustman (Memory Arts), Billy Tucci (Shi), Ted Tucker (caricatures), James Tynion IV (Detective Comics), Gus Vazquez (Big Hero 6, Saturday & Sunday only), Emilio Velez Jr. (Dodgeball Teens), Magdalene Visaggio (Quantum Teens Are Go), Doug Wagner (Plastic), Mark Waid (Avengers), Michael Watkins (Pantha), Todd Webb (Mr. Toast Comics), Mark Wheatley (Doctor Who), Freddie E. Williams II (Batman/TMNT), Marcus Williams (Tuskegee Heirs), Ron Wilson (The Thing), Renee Witterstaetter (Joe Jusko: Maelstrom), Mike Wolfer (Casper the Friendly Ghost), Marv Wolfman (Raven, courtesy of Hero Initiative), Rich Woodall (Kyrra: Alien Jungle Girl), John Workman (Riverdale), David Yardin (Jean Grey), Kelly Yates (Torchwood), Skottie Young (I Hate Fairyland, Saturday & Sunday only), and Thom Zahler (Time & Vine).

   

In the coming weeks, look for more announcements from the Baltimore Comic-Con. We are looking forward to highlighting our guests, the Ringo Awards, industry exclusives, and programming. The latest developments can always be found on our website, Twitter, Instagram, and Facebook pages.

 
Contact Information

Please use the following e-mail addresses to contact the Baltimore Comic-Con:

press@baltimorecomiccon.com - for any general press inquiries or to be added to our PR distribution

promoter@baltimorecomiccon.com - for requesting exhibitor, publisher, and Artist Alley applications

registrar@baltimorecomiccon.com - for inquiries about submitted registrations

general@baltimorecomiccon.com- for general Baltimore Comic-Con inquiries

 

About The Baltimore Comic-Con

The Baltimore Comic-Con is celebrating its 17th year of bringing the comic book industry to the Baltimore and Washington D.C. area. For more information, please visit www.baltimorecomiccon.com.





Wednesday, September 20, 2017

Sept. 28: DIY Comics/zines at GMU

Students from George Mason University's Comics and Zine course will run a comics-production workshop at the Gateway Library in the Johnson Center (Fairfax) on September 28 from 2 to 4 p.m.

Oct. 19: 'Jack Kirby Unbound!' at the Spur Gallery in Baltimore


Per AIGA Baltimore website.

Join us for a sneak peek at Jack Kirby Unbound! at the Spur Gallery on October 19 before it opens to the public. The exhibit will feature original art, comics, posters, and enlarged reproductions that celebrate the 100th birthday of the King of Comics! Includes a gallery talk by illustrator, designer, and Kirby enthusiast David Plunkert.

Read more.

Geri E. Gallas has a new webcomic

Today, I posted the first five pages on pawnmysoul.tumblr.com and will be updating with a new page every Wednesday. Lilith is a sin-eater: someone who is paid to take on the sins of those who have recently died. One day, she is hired to pawn her soul for Old Man Jasper by his son Thomas. From that point on, she becomes irreversibly involved in Jasper family affairs, which ultimately leads to tragedy.



John Kelly on DC's Jewish cartoon card game

A D.C. rabbi enlists some comic book collaborators for a blessed project [in print as D.C. rabbi enlists TV animators to create a card game stacked with blessings].

 

Washington Post September 20 2017, p. B3

online at https://www.washingtonpost.com/local/a-dc-rabbi-enlists-some-comic-book-collaborators-for-a-blessed-project/2017/09/19/b1c87ed8-9c99-11e7-8ea1-ed975285475e_story.html

PW on SPX

Politics Take Center Stage at the Small Press Expo 2017

https://www.publishersweekly.com/pw/by-topic/industry-news/comics/article/74815-politics-take-center-stage-at-the-small-press-expo-2017.html

Kenny Park in the Washington Post

Kenny Park, an illustrator and comic book artist out of Canada, has a very nice piece in the Washington Post on September 17. 2017, illustrating Ken Burn's Vietnam documentary. See a sadly cropped version half-way down the page here.

The original took up 90% of the Arts & Sciences front page on Sunday.

An SPX Interview with Jeremy Whitley

Whitley at Big Planet Comics in 2012
by Mike Rhode

Jeremy Whitley has been writing his comic book Princeless for a few years now, and along the way, it's picked up Eisner and Glyph Awards. I personally enjoy it very much, although it's not aimed at me as you can see from Wikipedia's description: "Princeless tells the story of Princess Adrienne, a strong-minded, brave, and intelligent black princess who questions and challenges expectations and stereotypes associated with princesses. From a young age, Adrienne resents any limitations placed on her as a princess and struggles against them in order to define her own role. On her 16th birthday she is tricked into imprisonment in a tower, as is the expected fate of any princess in the land. Instead of waiting for a prince to rescue her, Adrienne escapes from her tower with the aid of her guardian dragon, trades her dress and crown for armor and sword and sets out to rescue her six sisters from their own prisons." I had the first trade collection from when he signed it at Big Planet Comics Vienna a few years back, but just bought another complete set so I can read it from the beginning.


What type of comic work or cartooning do you do?

I am a comic book writer.  I am the writer/creator of "Princeless" and its sister book "Raven: The Pirate Princess".  I also write for Marvel's "The Unstoppable Wasp" and "Hulk Vs Thor: Champions of the Universe" as well as IDW's "My Little Pony: Friendship is Magic" and it's many offshoots.

How do you do it? Traditional pen and ink, computer or a combination?

Well, as a writer I generally start in a notebook or if I don't have one on me, by making notes in my phone.  Slowly those ideas grow and connect into something a little more substantive and I start script writing on my computer.  Sometimes I have to go back to the notebook to hash some things out, but I try to do everything I'm going to need to save on my computer, because it's much easier to keep track of and move around.

When (within a decade is fine) and where were you born?

1984, Southern California

What is your training and/or education in cartooning?

I went to college for English and Creative Writing.  I never had any training or education that formally related to comics.  All of that I picked up from reading comics and scripts, as well as the occasional  book on how to write comics.

Who are your influences?

Kelly Sue Deconnick, Matt Fraction, Gail Simone, Brian K Vaughn

If you could, what in your career would you do-over or change?

I would have started writing comics sooner.  I had a period of a couple of years after college where I basically sat on my hands and waited for something to come to me.  I feel like that's lost time.

What work are you best-known for?

Probably "Princeless" as it's a creator owned property that myself and my illustrators brought up from nothing.  "Unstoppable Wasp" probably had a wider distribution though, because it's a Marvel comic.

What work are you most proud of?

Princeless. I've been working on it for six years now and it's like a child to me.  Every time I get some hyperventilating little girl run up to my table to tell me it's her first or favorite comic, it does my heart good.

How did you end up writing for Marvel?

Persistence.  I emailed a lot of editors and sent them pdfs of or links to comics I had been working on.  I listened to suggestions they had and kept working on other books while I was waiting for opportunities to become available.  Once I had one, I got stories turned in in a timely fashion and was receptive to any suggestions editors gave me.

How has the experience been?

Overwhelmingly positive.  Everybody I've worked with at Marvel has been wonderful and there's a real sense they want you to succeed.  We don't always agree about every turn a story should take, but they're always respectful of my ideas and happy to talk things out.

Do you have a future project for them?

Well, right now I'm working on Hulk Vs Thor: Champions of the Universe, which is a six-issue mini-series which just released its second issue today.  After that, there's nothing I can announce, but we're always talking about ideas for future books.

What would you like to do or work on in the future?

Well, there's always more Princeless and Raven coming and right now I'm hard at work on Vampirella at IDW.  Beyond that, I'd love more chances to work with both Marvel and Dynamite.  I'd really love to work on a book with Misty Knight over at Marvel.  And there are a number of characters over at DC I'd love to get my hands on.  I've also got several creator owned projects in the works, so I guess the answer is everything.  I hope to work on everything.

What do you do when you're in a rut or have writer's block?

Edit.  I got back and look at what I've got already.  I find that often if I have writer's block on a story that the problem is that I've already messed up.  A character is doing something out of character or has made a misstep in the plotting.  Sometimes you can find what you did wrong and the story just opens up in front of you.

What do you think will be the future of your field?

Just saying "diversity" is a cliche, but it's a true one.  Diversity of characters and creators, diversity of experience on and behind the page. diversity in genre and tone, diversity in format and experience.  I think comics is at a very similar point to where the book market was only a few years ago.  It's a question of finding the new inroads without necessarily closing off the existing ones.  Comics has had a boom recently and we're in a natural period of contracting, but it's not going away.  Libraries and schools are really starting to get a feel for how valuable comics and graphic novels can be for them and I think they're going to be a lot more of the future market for comics.

How was your SPX experience? How often have you attended it?

SPX was fantastic as always.  I love SPX and try to come every year.  Last year was the first year in a while I've missed and being back this year was a rejuvenating experience. It always gives me an insight into what comics could be like and makes me wish it was like that all the time.

Do you have a website or blog?

I do, but it's fairly useless at the moment.  It's JeremyWhitley.com but my twitter @jrome58 and my tumblr princelesscomic.tumblr.com are much more informative. 

What's your favorite thing about DC? 

It used to be the monuments and those are still great, but the older I get, the more I have to say "the food". The food in DC is amazing.

Least favorite?

Is it ever not muggy in DC?  I mean, I live in the south so I'm equated with humidity, but it seems like it's always muggy in the summer and icy in the winter.  A dry and temperate day or two would be nice.

What monument or museum do you like?

I like the FDR monument.  I'm a sucker for a water feature on a monument to begin with, but the feeling of peace and calm in that monument really appeals to me.  Not to mention I love that ol' progressive dude.

How about a favorite local restaurant?

Oh!  Now that's hard.  I've been to a half dozen restaurants in Chinatown alone that I would easily put into my all time top 20.  Overall, though, I think I have to go with Busboys and Poets.  The combination of art, literature, and atmosphere with great food is my ideal. Who can pass up a restaurant with a book shop?

Those darn doodles ... er, comics

Calm down about the comics [in print as Save the outrage over doodles].

Thomas Taylor,

Washington Post September 16 2017, p. A23

online at https://www.washingtonpost.com/opinions/calm-down-about-the-comics/2017/09/15/b978c1ee-9738-11e7-af6a-6555caaeb8dc_story.html

Tuesday, September 19, 2017

Sept 23: Batman Day at Fantom Comics



  • Saturday at 10 AM - 9 PM


  • Fantom Comics
    2010 P Street NW, Washington, District of Columbia 20036

    To celebrate Batman Day 2017 (and Harley Quinn's 25th anniversary!) we'll be giving out a selection of FREE comics all day while supplies last on September 23! PLUS: keep your eyes peeled for sales and promotions--everyone's encouraged to dress in their best Bat-gear.

An SPX Chat with French Cartoonist Anais Depommier


by Mike Rhode

Anais Depommier is a young woman illustrator who has just had Sartre, her first graphic novel (really a graphic biography) come out in English from NBM Publsihing. She attended the 2017 Small Press Expo and I got the opportunity to interview her there.

Her NBM biography is charmingly translated rather literally (and a little outdated as you'll see later in the interview): Anaïs Depommier was born in the late 1980s in a small village in the Southeast of France. Growing up a close friend of Mathilde Ramadier, they can't do enough sleepovers from one's house to the other. Inseparable at school, they spend their weekends building huts in the bush, watching the gendarmes go by, playing "Mouse Stampede" on a Macintosh Classic, and reading many comics. When it becomes time to prepare for the entrance exam to art school, they meet later in the evenings at the painter Jean-Michel Pétrissans' workshop in Valence.

Anaïs studied drawing for four years, then co-created the OneShot workshop where regular life drawing classes and other exhibitions are held. She now lives in Paris and works in comics, graphics and animation design. 


For those not familiar with the French philospher Sartre, NBM's blurb for the book reads: For some he was the philosopher of existentialism, for others the constant provocateur, the politically engaged author, the uncertain militant, the repenting bourgeois, the life companion of Simone de Beauvoir… From his first readings in the Luxembourg Garden to his refusal of the Nobel Prize for Literature, Jean-Paul Sartre was all of this at the same time.

Mike Rhode: So SPX is your first American show... is it a little overwhelming?

Anais Depommier: Absolutely.

MR: And Sartre is your first book in English?

AD: Yes, and also my first graphic novel. And also for the writer Mathilde Ramadier, actually. It was our first book.

MR: Did you propose the book together to the publisher?

AD: We've known each other for a long time, so we created the project together and then asked some editors [if they would be interested in it].

MR: Biographical comics are fairy popular in France?

AD: Yes, that is true.

MR: You didn't serialize this in a newspaper first; this is an original graphic novel.

AD: Absolutely, we started everything through a contract with our French editor. Dargaud is our publisher; it's one of the main and oldest ones in France.

MR: Did you have the book already put together, or was it just a proposal when you approached them?

AD: It was just a proposal. Works like this in France are usually [done this way now].

MR: So they gave you an advance?

AD: Absolutely.

MR: Moving on from the business side to the subject, so why did you pick Sartre?

AD: At the beginning, it was the writer's idea. She got her masters degree in philosophy, writing about Sartre, and she's passionate about comics (like I am). She thought it would be a good idea to depict him in comics, so she asked the artist that she knew - me - and I totally agreed with her. We started like this.

MR: Did she give you a script that you then broke down?

AD: Absolutely. In the beginning, she explained to me in conversation what she wanted to say about him, and then she wrote all the script. I made my own layout. She didn't really criticize the scenes - I decided the layout myself.

MR: Right, so she didn't give you thumbnails or sketches?

AD: That's true.

MR: This is a fairly substantial book... how long did it take you?

AD: Oh, a little time. Two and a half years, more or less. 135 drawn pages, and [an appendix] at the end to explain who is who in the book, for 160 pages in total.

MR: Did you have a hard time illustrating any action in a philosopher's life? I saw in the early pages that he was a rough-and-tumble school boy.

AD: Absolutely. It was kind of fun actually to draw that part. [laughs] It was interesting to show this man not just as an intellectual philosopher, a serious guy, because he had a lot of humor. I liked the pages where there was more action, and all his travels, all the trips he made. It was interesting to read the documentation and get the atmosphere.

MR: Did you work from photo references?

AD: A lot. And also from videos. We still have some interview videos of him. He died in 1980. In his last fifteen years, he was not that active outside his house. He was really sick.

MR: Who is the audience for this in France? Is this an all-ages book in France?
AD: Yes, and that's interesting. In festivals, we meet a lot of professors who don't really read comics, but they are curious about it, so that's great for us. Also, the opposite - comics lovers who know Sartre by name but don't know his books and they buy our book because they are curious.

MR: Were you influenced by any of the other biographies that came out? Anne Simon was here last year [at the Alliance Francais] to talk about her books that had been published in English.

AD: Yes, Einstein and Freud... I met her because we have the same French publisher. I think her first book, Freud, was published during the time we were doing the first pages of our book. So she's not really an influence because she has a totally different point of view. I really like her work - it's totally another thing, another approach.

MR: So what's next?

AD: Right now, I'm just starting to work on another story. It's still really, really beginning. It's fiction, and kind of dark.

MR: Your own characters?

AD: Yes. I will work with another writer, an Italian one, and we'll see how it goes.

MR: Is this your first time in America?

AD: Yes it is, and it's really exciting.

MR: Where are you going next?

AD: Before I was in Baltimore at MICA and I met some students, and it was really interesting. Tomorrow I will be at the Brooklyn Book Festival, and then next week I will be in Miami in an art school and then a book store.* The counrty is really different already even between Bethesda and Baltimore so I cannot imagine New York and Miami.


MR: I'm sorry you don't have the time to see Washington while you're here since it was influenced by Paris. Any thoughts about the Small Press Expo? Have you been able to walk around?

AD: Just a little bit this morning, and I will go again now. It seems to have really cool work; so many different comics and illustratioins. It's full of variety and I love it. It's a little underground and I really like that.

SPX floor by Bruce Guthrie
MR: SPX isn't a normal American superhero convention. In France, do you usually attend Angouleme or other festivals?

AD: I've been there twice, but always just to visit. It's a huge festival, and editors send their author with a new book, but Sartre was published in March, and the festival is in January, so it didn't match. Still, it's a crazy festival and a really interesting place to go.

MR: Have you done other French shows then?

AD: Yes, in France - a lot. In Paris, a lot, in Lyon, a lot and so many in little cities.

MR: Do you see a difference about a show in France and one in America?

AD: Here in America everything is bigger. Also the buildings too. It's impressive. I can find the same family atmosphere, a relaxed and fun atmosphere is a common point, for sure.

MR: I should ask you about your background before we end...

AD: What I did before my book? I was in university, in École Émile Cohl, a traditional school with an academic program, and I studied comics and illustration there. After that, I created a studio with friends, and did exhibitions and drawing classes, still in Lyon. Then I went to Paris and I started this book. I've made a lot of little works for newspapers, and been a graphic designer for lawyers,. This book took me so much time. I'm also doing work in Lyon Capitale, a French newspaper that has several pages a month about the history of the city. It's not really serious. There's always a historical background, but the story can be fictional. I'm still working for newspapers as a graphic designer, and I'm starting a new book, but I've also moved to Rome. I don't live in France anymore.

MR: Why Rome?

AD: It's a personal choice, not a business choice. It's a gorgeous city and I really love the Italian south.
The drawing she did in my book


*If you're in Florida tomorrow:
 Anais Depommier Book Signing
Books & Books / September 20 at 8PM
265 Aragon Ave Coral Gables, FL
http://booksandbooks.com/event/anais-depommier/



3 Women in a Hotel Room podcasts on SPX


Four Women in a Hotel Room SPX 2017 - Ep. 1

Brigid, Deb and Heidi are back! And they're joined by Johanna Draper Carlson (Comics Worth Reading) as they preview this year's SPX, talking about comics styles, badge artwork, Tillie Walden, Eleanor Davis, where to eat in North Bethesda and more! They call SPX "Camp Comics" and this is where it all begins.


SPX 2017 Episode 2

We're finish up our SPX - Brigid and Johanna talk about books they found, including new talent, Ulli Lust's Voices in the Dark, European biographies, Dates, Elements: Fire, Heidi talks about the day in panels and the emotional and fiery Ignatz Awards.

This is the last 3 Women podcast of the year but we'll be back when you least expect it!

Heidi MacDonald's SPX report

SPX 2017: The year of getting woke

by 09/18/2017